Understanding empty states helps you work with design systems confidently. Here you will learn the core ideas behind empty states, see working code, and pick up best practices used on real teams.
Empty States Overview
Empty States lets you structure design systems work so it stays readable, testable, and easy to scale. Instead of ad-hoc code, you follow a clear pattern that other developers can recognise immediately.
The key is to keep empty states focused and predictable. Start from the minimal example here, then layer in only the complexity your feature actually needs.
<ds-card>
<h3 slot="title">Plan</h3>
<p slot="body">Everything your team needs.</p>
<ds-button slot="actions" variant="primary">Choose</ds-button>
</ds-card>
Slot-based composition lets consumers place content while the component controls structure and style.
Empty States Example
/* Tokens flow into components, which flow into products */
:root { --color-brand-500: #2563eb; }
.button { background: var(--color-brand-500); }
Start from a minimal Empty States example and grow it only as needed.
Keep configuration explicit so Empty States behaves the same in every environment.
Name things clearly so teammates understand your Empty States at a glance.
Add tests around Empty States early to lock in expected behaviour.
Design System Cheatsheet
Quick reference for empty states within a modern design system.
Concept
Example
Purpose
Token
--color-brand-500: #2563eb
Single source of design decisions
Semantic token
--color-text: var(--color-brand-500)
Meaningful, theme-ready names
Component
<ds-button variant="primary">
Reusable, consistent UI
Theme
[data-theme="dark"]
Swap token values at runtime
Docs
Storybook story
Show usage and states
Distribution
@acme/design-system on npm
Share across products
Accessibility
roles + ARIA + keyboard
Usable by everyone
How Empty States Fits into a Design System
Empty States connects the design decisions in your system to the code teams actually ship. When it is defined once and reused, products stay consistent and updates roll out everywhere.
Slot-based composition lets consumers place content while the component controls structure and style.
Define it once as a token or shared component.
Document intended usage with clear examples.
Make it themeable and accessible by default.
Version and release changes so consumers can upgrade safely.
Getting Teams to Adopt Empty States
Adoption is where design systems succeed or stall. Make empty states the easiest option: great docs, sensible defaults, and clear migration paths beat mandates every time.
Lever
Why it drives adoption
Documentation
Teams use what they can understand quickly
Defaults
Accessible, on-brand results with zero config
Tooling
Linting and codemods reduce migration cost
Support
A responsive team builds trust
Common Mistakes
Skipping error handling and edge cases when wiring up empty states.
Leaving empty states untested, so regressions slip into production.
Over-engineering empty states before you actually need the extra flexibility.
Ignoring documentation, which makes empty states hard for the next developer to change.
Key Takeaways
Empty States is a core part of working effectively with design systems.
Start small and keep empty states focused on a single responsibility.
Apply consistent patterns so empty states scales across your project.
Test and document empty states to keep it maintainable over time.
Pro Tip
When you get stuck on empty states, reduce it to the smallest reproducible example first — most design systems issues become obvious once the noise is gone.
You now understand empty states in design systems and how to apply it in real projects. Next, continue with Modal Component to keep building your skills.